WRITTEN ARTICLE · PREPARING FOR RAIDS
WoW Forever raid difficulty: what the Joardee interview tells us
Blizzard discusses one raid difficulty, an average progression target and future farming shortcuts. A practical reading of Joardee’s launch interview.
One difficulty, with room for harder encounters
In Joardee’s launch interview, Josh Greenfield and Tim Jones describe approachable raiding with harder encounters still providing goals. At roughly 4:25, the comparison is Season of Mastery and baseline Naxxramas. Around 9:25, the discussion stresses one difficulty rather than separate Normal and Heroic versions.
Our reading is that a guild should expect to learn encounters together, without assuming that the whole raid will be a quick clear. Familiar design references tell you the intended feel. They do not supply the strategy for a new boss.
In this article

Interview artwork: Joardee, reproduced by Wowhead. Warcraft imagery © Blizzard Entertainment.
Watch the original interview
The full conversation is below. The main difficulty discussion begins around 3:05, the progression-time question around 7:18, and targeted farming around 17:00.
Two to three weeks is a target, not a deadline
At about 7:43, the developers give two to three weeks as the intended progression period for an average guild, while acknowledging faster groups.
That answer is useful for setting expectations, but it should not become a requirement for your own roster. Agree how many nights you can play, how long each session lasts and how you want to handle learning attempts. A group with different attendance cannot be judged against an undefined average.
If you are still leveling, use that conversation to find people whose schedule fits yours. Joining a group with realistic expectations is more useful than rushing to a date without knowing what the group expects.
Targeted farming does not mean every shortcut exists now
Around 17:00, Hyjal’s multiple wings are discussed as allowing more targeted boss visits. Additional shortcuts in later patches are possibilities, not a list of features already available.
When organising a return run, state which boss or item the group is pursuing. Do not advertise a shortened route based only on a future design idea. Confirm the actual access and progression requirements first.
What to do while finishing your leveling journey
Our advice is to build a manageable preparation list with your group. Separate things you need before the first run from upgrades you can work towards later. Leave room for discovering the raid itself rather than treating every unknown as something you must solve before entering.
This interview is not a boss guide, loot table or release-date announcement. It gives a clearer picture of the experience the team is aiming for. We will need actual encounters to judge how that intention plays out.
Related reading and guides
Sources and review notes
- Joardee: original launch interview with Josh Greenfield and Tim Jones
- Wowhead: November 8 recap of Joardee’s raid interview
Checked against the original Joardee interview and its auto-generated transcript, with Wowhead’s November 8 recap cross-checked. These are design intentions, not tested encounter timings or a raid release schedule.


