Wisp updates

Navigation update · RELEASE ANNOUNCEMENT

Choose how Wisp shows the way.

Wisp 0.32.0 beta is here. Choose the familiar arrow, a new in-world marker or WaypointUI, with more room around the edges.

By ForeverWisp Published

A forest in the World of Warcraft landscape
World of Warcraft imagery © Blizzard Entertainment. Illustrative world artwork.

Your next destination, your way

Some journeys call for a familiar arrow. Others feel better with a little light in the world ahead. Wisp now lets you choose how your next destination appears while following the same guide.

The Wisp arrow stays the default. The new choices add an experimental Wisp in-world marker, optional WaypointUI support and a None option for a quieter screen. Changing the display keeps your guide progress and quest tracking in place.

A little light ahead. A little more detail nearby.

The new Wisp marker starts small: a familiar Wisp crest, a soft shaft of light and the distance to your destination. As you get closer, a dark, gently outlined card brings the destination name and next instruction into view, with two small chevrons beneath it. The card, distance and bottom pointer sit higher together, leaving more room to see who you’re approaching.

Turn-ins take on a warm gold accent. Close to an ordinary destination, the card gives way to a quieter marker so you can focus on what is in front of you. Reaching the marker does not complete a quest; it points to the guide’s map destination, rather than attaching to an NPC.

A small Wisp beacon sits farther up the forest path, above and to the right of the character, showing 523 yards.
A little light farther along the path. Captured in WoW at 80% marker scale, with staged placement and distance. World of Warcraft imagery © Blizzard Entertainment. View full screenshot: A small Wisp beacon sits farther up the forest path, above and to the right of the character, showing 523 yards. (opens in a new tab)
Wisp’s raised Kaltunk card and chevrons show an approximate destination 63 yards ahead in the Valley of Trials, with the player character and path visible below.
Approaching Kaltunk in the Valley of Trials, 63 yards away. Captured directly in WoW during live navigation. World of Warcraft imagery © Blizzard Entertainment. View full screenshot: Wisp’s raised Kaltunk card and chevrons show an approximate destination 63 yards ahead in the Valley of Trials, with the player character and path visible below. (opens in a new tab)

Room to breathe at the edges

When a destination moves out of view, the Wisp marker follows an invisible circle well inside the screen. It switches to a compact crest and distance, with a small arrow beside the icon pointing towards the destination.

The circular boundary follows your screen size, keeping the marker away from the corners as you turn. There is room around the indicator and its labels as you adjust the marker’s scale.

A small arrow beside the Wisp crest points left towards the off-screen destination, while the marker stays on its inset circular boundary.
A clear direction cue, comfortably inside the screen. This crop preserves the full screen width; placement and distance were staged in WoW. World of Warcraft imagery © Blizzard Entertainment. View full screenshot: A small arrow beside the Wisp crest points left towards the off-screen destination, while the marker stays on its inset circular boundary. (opens in a new tab)

Four choices, one place

Open Settings → Navigation → Display to choose Wisp arrow, Wisp in-world marker, WaypointUI or None. Only the settings relevant to your selected display appear below. Choose the arrow to adjust its size, position and text, or the Wisp marker to adjust its scale.

None hides Wisp’s navigation display while the guide keeps tracking your quests. Map pins and search-area shading have their own controls, so you can keep the combination that suits you.

Already using WaypointUI?

The WaypointUI choice lets Wisp supply the guide destination to that addon’s display. This release supports WaypointUI 1.7.3, installed separately. Its own appearance settings remain available through the WaypointUI settings button.

Your personal destination takes priority. If you set one, Wisp yields and offers Follow Wisp when you want to return to guide navigation. If a selected display is unavailable, Wisp explains why and falls back to its arrow.

Wisp’s own world marker currently needs WaypointUI disabled in the AddOns list. With WaypointUI loaded, choose its display or the Wisp arrow.

Try it in Wisp 0.32.0 beta

Update to Wisp 0.32.0-beta.1, then open Settings → Navigation → Display to choose your view. Your guide progress carries over. Keep your WTF folder and SavedVariables when updating.

The Wisp in-world marker remains experimental while we check more camera, movement and gameplay situations. The Wisp arrow stays the default.

The Kaltunk screenshot was captured during live navigation in the Valley of Trials. The distant beacon and screen-edge examples use staged positions and distances in WoW to demonstrate their design and spacing. These captures do not represent a completed gameplay journey.