← News & articles

WRITTEN ARTICLE · DUNGEON OVERVIEW

WoW Forever New Dungeons: Locations, Level Ranges and What We Know

Nine new dungeons have been announced for the journey to level 60. Here are the reported locations and officially clarified level brackets, plus what we still need to test before building routes around them.

WoW Forever has nine new dungeons announced. Blizzard’s opening-ceremony recap lists them separately from its three new zones. If you have seen a table featuring Dalaran, Blackmaw Hold and Shaper’s Terrace, it describes dungeon destinations, rather than nine new questing zones. Blizzard’s announcement confirms that distinction.

All nine new dungeons and official level ranges

Blizzard’s 15 September clarification supplies the original nine-dungeon level table. The October 1 build notes update Excavation Site to 26–31. Krol’dok Stronghold remains 40–45. Use the announced ranges to shortlist adventures, with practical access details still pending testing.

Announced level ranges, with Excavation Site updated October 2, 2026.
DungeonLevelsLocation
Hall of Thanes13–18Beneath Ironforge
Ruins of Lordaeron15–20Lordaeron
Wetlands Excavation Site26–31Above Whelgar’s Excavation, Wetlands
Dalaran28–33Alterac Mountains
The Drowned City35–40Off Stranglethorn Vale
Krol’dok Stronghold40–45Riverglades
Alcaz Island Prison48–53Alcaz Island
Blackmaw Hold55–60Azshara
Shaper’s Terrace58–60Un’Goro Crater hills

What do we know about each location?

The brief descriptions below summarise the setting reported in Wccftech’s panel coverage and Icy Veins’ overview. They introduce the destinations. They are not boss strategies or entrance walkthroughs.

Hall of Thanes (13–18)

An intrusion into dwarven royal tombs sets the scene for this early adventure.

Read our Hall of Thanes dungeon guide

Ruins of Lordaeron (15–20)

The ruined capital still harbours Scourge, with a necromancer threatening further trouble.

Read our Ruins of Lordaeron dungeon guide

Wetlands Excavation Site (26–31)

Titan activity brings an archaeological mystery to the mountains above the familiar excavation.

Read our Wetlands Excavation Site dungeon guide

Dalaran (28–33)

The city’s failed magical defences expose a wider area to explore, with arcane and demonic hazards.

The Drowned City (35–40)

Newly surfaced troll ruins bring together naga, trolls and the remains of a pirate expedition.

Krol’dok Stronghold (40–45)

This outdoor ogre stronghold threatens neighbouring settlements and is listed by Blizzard for levels 40–45.

Alcaz Island Prison (48–53)

Defias and naga conflict draws players into a prison linked to stories of Varian’s captivity.

Blackmaw Hold (55–60)

Beyond the gate lies a furbolg settlement facing corruption, with passages pointing towards Barrow Deeps.

Read our Blackmaw Hold dungeon guide

Shaper’s Terrace (58–60)

Titan machinery and dangerous wildlife share this high-level facility in the hills.

How could these dungeons fit into levelling?

Our planning approach is to treat a dungeon as an optional branch from a questing route. A bracket tells you when to investigate it; it does not tell you whether travelling there, finding a party and completing a run will beat the quests already nearby.

For an early character, the useful comparison is between the two announced low-level options and the journey required to reach each. Later, the overlapping brackets around the high twenties give us a reason to test alternative paths rather than prescribe one universal order. A location’s faction history alone is not enough to establish who can enter or how they get there.

Krol’dok’s corrected 40–45 bracket helps place it in a provisional plan. We still need to test encounter difficulty and travel before recommending it as a detour. The latest dungeon XP reporting also gives us a reason to compare a first quest run with repeat clears. Likewise, a late-game dungeon appearing in the table is not evidence that it is a required stop before level 60.

Before recommending a dungeon detour in Wisp, we need to record:

Those checks will let us offer a meaningful choice: continue levelling, or take a tested dungeon detour with a clear way back. Until then, our WoW Forever levelling preparation guide is the starting point for planning, with its own testing notes.

Where did the circulating screenshot come from?

We found a matching table in u/nokiashorty’s “Forever Blizzcon 2026 Summary” on r/classicwow, under “New dungeons and dungeon-like areas.” Its wording and row order match the screenshot shared with us. That identifies a matching public source, though we cannot establish who originally captured the image.

There are naming differences worth retaining: the community table says “Krol’dor,” while both linked press reports use “Krol’dok.” It also leaves the Defias prison unnamed; those reports identify it as Alcaz Island Prison. “Wetlands Excavation Site” is used here as the reported label, without treating it as a verified final dungeon name.

Our source hierarchy is straightforward: Blizzard confirms the announced dungeon count. Blizzard’s level clarification and October 1 update supply the ranges and supersede earlier bracket reporting. The press reports supply location context. The Reddit post explains the screenshot’s provenance. We have not verified the full roster or individual ranges in a playable build. This overview will need another review when that evidence becomes available.

Latest news for this guide

All news ↗